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| | e3D News  |
| | Monthly and weekly articles about virtual reality, games, and the business applications of 3D on the Web.
http://www.e3dnews.com |
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| | Electric Poetic Space: Full Sensory Immersion  |
| | Douglas Englebart's notion of the development of a synthetic superstructure to extend our biological being for intelligence augmentation.
http://www.spark-online.com/march00/discourse/lauria.html |
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| | How Stuff Works: How Augmented Reality Will Work  |
| | Illustrated narrative explains how this new technology will further blur the line between what's real and what's computer-generated by enhancing what we see, hear, feel and smell.
http://www.howstuffworks.com/augmented-reality.htm |
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| | Jerry Isdae's VR Page  |
| | Includes the home of widely cited "What Is VR?" paper and its update as "Introduction to VE Technology" as well as his VRNews Technology Review articles.
http://vr.isdale.com |
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| | Journal of Virtual Reality and Broadcasting  |
| | An open access online journal covering topics related to the fields of Virtual Reality, Interface Techniques, Computer Graphics and Interactive Broadcasting.
http://www.jvrb.org |
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| | Lisboa Virtual  |
| | This is a simple interface for a VRML model of the entire city of Lisbon as it was in 1999.
http://rnbc.dyndns.org/lisboa-virtual/ |
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| | Mellott's VR Page  |
| | Information on Virtual Reality, Data gloves, HMD's, and various other projects.
http://www.geocities.com/mellott124/ |
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| | Scientific American: Augmented Reality: A New Way of Seeing  |
| | Computer scientists are developing systems that can enhance and enrich a user's view of the world By Steven K. Feiner
http://www.sciam.com/article.cfm?articleID=0006378C-CDE1-1CC6-B4A8809EC588EEDF |
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| | Sci.virtual-worlds  |
| | Includes frequently asked questions and related publications.
http://www.hitl.washington.edu/scivw/index.html |
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| | Ugotrade: virtual realties in world 2.0  |
| | How virtual realities and 2.0 thinking, are making a better world.
http://www.ugotrade.com |
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